Jaws of Extinction
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Social Media Giveaway Summer 2019

Post has published by Ryan Thirlwall (Lead Dev)
WIN A FREE COPY OF JAWS OF EXTINCTION Want to snag yourself a copy of Jaws of Extinction Digital Edition for free? Now's your chance! We’re running a new competition, open to all survivors. https://www.youtube.com/watch?v=CpqjM9_wyRk On 1st June 2019 we’ll...
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Developers Digest – Update 0.2.5.2a

Post has published by Ryan Thirlwall (Lead Dev)
Patch Analysis Jaws of Extinction 0.2.5.2 is now here! There are some big updates this week, focusing on new inventory and container functionality, a complete rework on lighting, updated movement animations, randomly generated housing layouts and the introduction of a...
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Developers Digest – Update 0.2.4.1a

Post has published by Ryan Thirlwall (Lead Dev)
Jaws of Extinction 0.2.4.1 is now live. The patch is out a whole week earlier than planned in order to release a number of important fixes. We will be returning to our two week patch schedule for the next update....
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Developers Digest – Update 0.2.3.1a

Post has published by Ryan Thirlwall (Lead Dev)
Welcome to our first Developer’s Digest! Every patch, we will now be publishing an analysis on some of the bigger changes in the latest patch release. The JoE Development Team Patch Analysis This week’s patch has taken a close look...
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Release Schedule for public alpha

Post has published by Ryan Thirlwall (Lead Dev)
The lead up to public alpha access... The JoE development team has always been small. In light of reasonable changes to the development team (no drama or problems at all) we are conscious to keep you up to date with...
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Seasons, weather, firearms & AI Systems

Post has published by Ryan Thirlwall (Lead Dev)
Pre Alpha Development Blog One... It's been an amazingly long time since we have released a development blog, now we have a bigger team and more going on every month, we will release a dev blog including a vlog at...